The “open zone” phrase that’s been attached to Frontiers is where the differences come in. “Open-world games, like Genshin Impact, like Breath of the Wild - they’re all kind of born from this open-world idea,” Iizuka told Digital Trends. “And the open-world idea, I really see as an extension of the RPG genre or the action genre … However, Sonic Frontiers is different than that. It’s kind of starting from the 3D platform action genre base, and that gameplay and extending it, adding to that gameplay kind of a free-roaming element, and creating a new kind of 3D platform action game in this open-zone experience. So, that’s really the difference between an open-world game where it’s more about exploring the world and all the things happening in the world.
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